Guide sections

Party

Track player characters with mechanical stats, backstory, goals, relationships, contact details, and session notes.

Creating a party member

  1. Click Party in the sidebar
  2. Click New party member
  3. Enter a name (required)
  4. Fill in additional fields as needed
  5. Click Save

Party member fields

Core identity

FieldWhat It’s For
NameCharacter name (required)
Player nameWho plays this character
Contact infoThe real player’s email, phone, and Discord
Class & levelsClass and level entries, including multiclass (e.g., “Fighter 5”, “Rogue 2”)
Race/SpeciesCharacter ancestry
BackgroundD&D background or origin
PortraitA portrait image (display-only - shown if set via import; no portrait picker on the Party sheet yet)

Stat block (d&d 5e)

FieldWhat It’s For
Ability scoresSTR, DEX, CON, INT, WIS, CHA (each 1-30; modifiers are calculated for you)
Proficiency bonusTypically 2-6, based on level
Armor ClassThe character’s AC
Hit pointsCurrent and maximum HP
SpeedMovement speed (e.g., “30 ft.”)
Passive PerceptionAuto-calculated as 10 + WIS modifier + proficiency bonus (if proficient in Perception); you can set an override

Proficiencies

FieldWhat It’s For
Saving throwsSaving-throw proficiencies (e.g., STR, CON)
SkillsSkill proficiencies (e.g., Athletics, Perception)
ToolsTool proficiencies (e.g., Thieves’ Tools)
LanguagesLanguages known

Character info

FieldWhat It’s For
Features & traitsClass features and racial traits
EquipmentEquipment and inventory
Notable itemsSignature or magic items worth calling out

Narrative profile

FieldWhat It’s For
BackstoryWhere they came from, their history
Current goalsWhat they want - personal objectives
Personality traitsHow they behave, their temperament
IdealsPrinciples that guide them
BondsConnections to people, places, things
FlawsWeaknesses, vulnerabilities
Character secretsDM-only things the player (or the table) doesn’t know

History & tracking

FieldWhat It’s For
Significant eventsA timeline of backstory and in-campaign events, optionally linked to a session
Session notesPer-session notes about this character
Development notesLong-term arc ideas and growth opportunities

Relationships

FieldWhat It’s For
NPC relationshipsNPCs connected to this character - family, mentors, enemies
Faction affiliationsOrganizations they belong to

Organization

FieldWhat It’s For
TagsCategories: “party-1”, “active”, “retired”
VisibilityDM Only or Player Visible

Why track party?

Personalized content

When you know a character’s backstory, you can:

  • Create NPCs from their past
  • Place meaningful items in the world
  • Design encounters that matter to them
  • Reference their history in Campaign Markers

Consistent world response

When you know a character’s affiliations, you can:

  • Have faction members recognize them
  • Create appropriate faction conflicts
  • Track reputation and consequences

Better session prep

When you know a character’s goals, you can:

  • Align Campaign Markers with motivations
  • Create obstacles that feel personal
  • Reward engagement with relevant content

What to track

Essential

  • Name and player - Who is this, who plays them
  • Class & levels - Basic mechanical info
  • Current goals - What drives them
  • Backstory highlights - Key facts, not full novels

Useful

  • NPC relationships - People from their past
  • Personality traits - How they act, what they care about
  • Faction affiliations - Who they’re connected to

Optional

  • Full ability scores and stat block - If you run combat from the sheet
  • Equipment and notable items - If you track inventory centrally
  • Complete backstory - If the player provides one

You don’t need everything. Track what helps your prep.


Connecting party members to your world

NPCs from backstory

When a player mentions characters in their backstory, create NPC entries:

  • The mentor who trained them
  • The sibling they’re looking for
  • The rival who wronged them
  • The love interest back home

Then create relationships linking PC to NPC. Now that mentor can show up, have goals, and create Campaign Markers.

Faction membership

If a PC belongs to an organization:

  1. Find or create the faction
  2. Link the PC via Faction affiliations
  3. Consider what rank or role they have
  4. Think about faction obligations and benefits

Significant locations

For places that matter to a PC - hometown, training ground, place of trauma, destination they seek - create the location and connect it through a relationship. Now you can prep these places with extra detail when the party visits.


Development notes

The Development notes field is for your planning:

Arc ideas

“Elara’s mentor is actually alive, captured by the cult. Finding him could be session 20-25 focus.”

Growth opportunities

“Grimjaw struggles with anger. Look for moments where restraint would serve him better than violence.”

Dangling threads

“Player mentioned a brother once but never followed up. Ask about this, might be useful.”

What’s working

“Player really engages when we involve guild politics. More of this.”


Character secrets

Use the Character secrets field for:

Things only you know

“Elara’s father is the cult leader she’s been hunting.”

Things the player knows but others don’t

“Grimjaw killed a man in cold blood before the campaign. Player knows, others don’t.”

Potential revelations

“The artifact Kai carries is slowly corrupting him. Will reveal through dreams.”

Keep secrets that create future story possibilities.


Tips for using pc data

Ask players for input

Don’t invent backstory - ask questions:

  • “Tell me about your character’s mentor.”
  • “Who would you most want to see again?”
  • “What place does your character think about when they’re homesick?”

Document their answers. Now you have personalized hooks they’ve already bought into.

Update after sessions

When things change:

  • Level up? Update class & levels.
  • New faction relationship? Add it.
  • Goal achieved? Note it, add a new goal.
  • Important item acquired? Add it to notable items.

Keep PC records current.

Use goals for markers

Every session, ask: “Does this session advance any PC goals?”

If the answer is always no, your campaign might feel disconnected from the characters. Look for ways to tie Campaign Markers to what party members actually want.

Balance spotlight

Track which party members have had recent focus:

  • Whose backstory NPCs appeared recently?
  • Whose goals got advanced?
  • Who hasn’t had a personal moment in a while?

Rotate attention to keep everyone engaged.


Example: creating a party member

Name: Elara Nightwhisper

Player name: Sarah

Class & levels: Wizard (Divination) 5

Race: Half-Elf

Background: Sage

Backstory: Elara’s mentor, Archmage Vethren, disappeared five years ago while researching the Hollow Circle cult. She joined the party hoping to find clues to his fate. She doesn’t know he’s still alive, held by the cult for his knowledge.

Personality traits: Cautious, analytical, but fiercely loyal once trust is earned. Uses humor to deflect emotional conversations.

Current goals:

  • Find out what happened to Vethren
  • Understand the cult’s true purpose
  • Master divination magic (wants to see the future clearly)

Ideals: Knowledge should be used to protect, not control.

Bonds: Vethren (mentor), the Arcane Academy (trained there), her spellbook (contains Vethren’s notes)

Flaws: Can’t let mysteries go unsolved, even when it’s dangerous. Trusts books more than people.

NPC relationships:

  • Archmage Vethren (mentor - missing) [linked]
  • Headmaster Oris (academy contact) [linked]
  • The Hooded Figure (stalker, unknown identity) [linked]

Faction affiliations: The Arcane Academy (alumnus, good standing)

Development notes:

  • Vethren reveal planned for Act 2 climax
  • Player loves investigation scenes - include more mysteries
  • Academic rivalry with Kai is fun, keep developing
  • “The Hooded Figure” is Vethren’s captor checking on her

Character secrets:

  • Vethren is alive, held by the Hollow Circle
  • The Hooded Figure knows who she is
  • Her divination magic is stronger than she realizes (prophecy bloodline)

Tags: party-1, active, arc-2-focus