Entity evolution
Review how a creation changes over time through session outcomes, version changes, and narrative events.
Creation Evolution is not an AI feature - it just gathers up history you’ve already recorded, so it works on any subscription level and costs nothing to view.
Opening the timeline
Open a creation and go to its History tab. You’ll see a header with the creation’s name, its significance badge, and how many sessions it has appeared in - then a vertical timeline of events beneath it, newest first.
Significance
Each creation carries a significance level so you can tell the load-bearing ones from the background flavor:
- Major - central to your campaign
- Supporting - recurring and important
- Minor - appears occasionally
- Background - set dressing
What the timeline shows
The timeline weaves together three kinds of events:
| Event type | Where it comes from |
|---|---|
| Session outcomes | What happened to the creation in a session - used, not used, improvised, or modified, plus any status change. These come from your Session Recaps. |
| Version changes | Edits you made to the creation, with the reason and which fields changed. |
| Narrative events | Times the creation was referenced in your campaign’s recorded events, including player choices. |
Each event shows its date and which session it belongs to, so you can trace a creation’s whole arc: introduced in Session 3, modified in Session 5 (turned hostile), referenced in Session 7’s betrayal, killed in Session 9.
Filtering
Use the event-type filter to focus the timeline - show only session outcomes, only version changes, only narrative events, or everything at once. Handy when you just want to see how a creation has been played versus how you’ve been editing it.
Adding to a session
The timeline header has an Add to Session button. Use it to assign this creation to an upcoming session right from its history - pick the session, choose whether it’s Planned, Backup, or Reference, and optionally add prep notes and a planned role. It’s a quick way to bring a creation back into play once you’ve remembered why it matters. See Prep flow for how assignments fit into session prep.
Keeping timelines rich
The session-outcome half of the timeline is built from the outcomes you record after each game. The easiest way to keep it full is to run the AI Session Recap - every change you accept there becomes a timeline event here automatically. Creations you never use in sessions simply show an empty timeline until they do.
Related
- Session recap - Records the outcomes shown here
- Prep flow - Where “Add to Session” leads
- Campaign Intelligence - Aggregate view across all creations
- Relationships - How creations connect to each other