Guide sections

Entity evolution

Review how a creation changes over time through session outcomes, version changes, and narrative events.

Creation Evolution is not an AI feature - it just gathers up history you’ve already recorded, so it works on any subscription level and costs nothing to view.


Opening the timeline

Open a creation and go to its History tab. You’ll see a header with the creation’s name, its significance badge, and how many sessions it has appeared in - then a vertical timeline of events beneath it, newest first.

Significance

Each creation carries a significance level so you can tell the load-bearing ones from the background flavor:

  • Major - central to your campaign
  • Supporting - recurring and important
  • Minor - appears occasionally
  • Background - set dressing

What the timeline shows

The timeline weaves together three kinds of events:

Event typeWhere it comes from
Session outcomesWhat happened to the creation in a session - used, not used, improvised, or modified, plus any status change. These come from your Session Recaps.
Version changesEdits you made to the creation, with the reason and which fields changed.
Narrative eventsTimes the creation was referenced in your campaign’s recorded events, including player choices.

Each event shows its date and which session it belongs to, so you can trace a creation’s whole arc: introduced in Session 3, modified in Session 5 (turned hostile), referenced in Session 7’s betrayal, killed in Session 9.

Filtering

Use the event-type filter to focus the timeline - show only session outcomes, only version changes, only narrative events, or everything at once. Handy when you just want to see how a creation has been played versus how you’ve been editing it.


Adding to a session

The timeline header has an Add to Session button. Use it to assign this creation to an upcoming session right from its history - pick the session, choose whether it’s Planned, Backup, or Reference, and optionally add prep notes and a planned role. It’s a quick way to bring a creation back into play once you’ve remembered why it matters. See Prep flow for how assignments fit into session prep.


Keeping timelines rich

The session-outcome half of the timeline is built from the outcomes you record after each game. The easiest way to keep it full is to run the AI Session Recap - every change you accept there becomes a timeline event here automatically. Creations you never use in sessions simply show an empty timeline until they do.