Changelog

Notes from the build

What shipped, what broke, and what the table said. First person, plain. New entries as the founder sessions land.

Before the founders arrive

Before opening founder seats, the DM this app was built for spent a session tearing the interface apart while I took notes. A lot changed as a result. Three things worth naming:

Post-session capture is now a first-class part of the app. His sharpest point: for an improvising DM, the story gets written at the table — recording what actually happened matters more than planning what might. Back then there was no proper home for that. Now it's one of the two main actions in every campaign: log the session, then approve what gets written back into your campaign's memory.

One search across everything — no subscription required. Mid-game, a player asks "what was that priest's name in the temple?" You now search the whole campaign — people, places, sessions, notes — from one box. It's plain keyword search that works without the AI tier, because a campaign tool should.

The app now speaks DM, not database. He told me he'd never have opened a section called "Plot Hooks" — in D&D that means something else entirely. It's "Campaign Markers" now. "Relationship Graph" became "Connection Map," and "entities" became "creations." Words matter at the table; they matter here too.

Plus a longer tail from the same round: the dashboard reorganized around your world versus this session, a Campaign Context home for the bones of your setting, and dozens of smaller fixes. Next entry when the first founder sessions land.